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哪位帮我看看函数paseCommand是怎么实现的,注释一下

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发表于 2009-5-6 08:30:05 | 显示全部楼层 |阅读模式
哪位帮我看看函数paseCommand是怎么实现的,

该函数出自链接:
http://hi.baidu.com/haoyiyun/blo ... 8dc52db8382032.html

请谈谈它的实现机制,最好注释一下。
介绍:该程序整体上欲实现一个命令解释器。函数parseCommand是分解终端键入的命令的,可我不知道程序表达的是一个什么想法
 楼主| 发表于 2009-5-11 17:12:35 | 显示全部楼层

parseCommand ()这个函数是怎么分解命令行的?

请教大侠,我这儿有个程序,它的功能是想实现一个简单的命令解释器 ladsh的框架,可它没注释太明白,我读不懂里面的函数
parseCommand函数是怎么分解命令的?  请兄弟们帮我注释下这个函数,说说它的实现思想,谢谢



/* ladsh1.c - The first pass at a simple command shell */

#include <ctype.h>
#include <errno.h>
#include <fcntl.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/ioctl.h>
#include <sys/wait.h>
#include <unistd.h>

#define MAX_COMMAND_LEN 250     /* max length of a single command
                                   string */
#define JOB_STATUS_FORMAT "[%d] %-22s %.40s\n"

struct jobSet {
    struct job * head;      /* head of list of running jobs */
    struct job * fg;        /* current foreground job */
};

struct childProgram {
    pid_t pid;              /* 0 if exited */
    char ** argv;           /* program name and arguments */
};

struct job {
    int jobId;              /* job number */
    int numProgs;           /* total number of programs in job */
    int runningProgs;       /* number of programs running */
    char * text;            /* name of job */
    char * cmdBuf;          /* buffer various argv's point into */
    pid_t pgrp;             /* process group ID for the job */
    struct childProgram * progs; /* array of programs in job */
    struct job * next;      /* to track background commands */
};

void freeJob(struct job * cmd) {
    int i;

    for (i = 0; i < cmd->numProgs; i++) {
        free(cmd->progs.argv);
    }
    free(cmd->progs);
    if (cmd->text) free(cmd->text);
    free(cmd->cmdBuf);
}

int getCommand(FILE * source, char * command) {
    if (source == stdin) {
        printf("# ");
        fflush(stdout);
    }

    if (!fgets(command, MAX_COMMAND_LEN, source)) {
        if (source == stdin) printf("\n");
        return 1;
    }

    /* remove trailing newline */
    command[strlen(command) - 1] = '\0';

    return 0;
}

/* Return cmd->numProgs as 0 if no command is present (e.g. an empty
   line). If a valid command is found, commandPtr is set to point to
   the beginning of the next command (if the original command had
   more than one job associated with it) or NULL if no more
   commands are present. */
int parseCommand(char ** commandPtr, struct job * job, int * isBg) {
    char * command;
    char * returnCommand = NULL;
    char * src, * buf;
    int argc = 0;
    int done = 0;
    int argvAlloced;
    char quote = '\0';  
    int count;
    struct childProgram * prog;

    /* skip leading white space */
    while (**commandPtr && isspace(**commandPtr)) (*commandPtr)++;

    /* this handles empty lines and leading '#' characters */
        if (!**commandPtr || (**commandPtr=='#')) {
        job->numProgs = 0;
        *commandPtr = NULL;
        return 0;
    }

    *isBg = 0;
    job->numProgs = 1;
    job->progs = malloc(sizeof(*job->progs));

    /* We set the argv elements to point inside of this string. The
       memory is freed by freeJob().

       Getting clean memory relieves us of the task of NULL
       terminating things and makes the rest of this look a bit
       cleaner (though it is, admittedly, a tad less efficient) */
    job->cmdBuf = command = calloc(1, strlen(*commandPtr) + 1);
    job->text = NULL;

    prog = job->progs;

    argvAlloced = 5;
    prog->argv = malloc(sizeof(*prog->argv) * argvAlloced);
    prog->argv[0] = job->cmdBuf;

    buf = command;
    src = *commandPtr;
    while (*src && !done) {
        if (quote == *src) {
            quote = '\0';
        } else if (quote) {
            if (*src == '\\') {
                src++;
                if (!*src) {
                    fprintf(stderr,
                            "character expected after \\\n");
                    freeJob(job);
                    return 1;
                }

                /* in shell, "\'" should yield \' */
                if (*src != quote) *buf++ = '\\';
            }
            *buf++ = *src;
        } else if (isspace(*src)) {
            if (*prog->argv[argc]) {
                buf++, argc++;
                /* +1 here leaves room for the NULL which
                   ends argv */
                if ((argc + 1) == argvAlloced) {
                    argvAlloced += 5;
                    prog->argv = realloc(prog->argv,
                                sizeof(*prog->argv) * argvAlloced);
                }
                prog->argv[argc] = buf;
            }
        } else switch (*src) {
        case '"':
        case '\'':
            quote = *src;
            break;

        case '#':                         /* comment */
            done = 1;
            break;

        case '&':                         /* background */
            *isBg = 1;
        case ';':                         /* multiple commands */
            done = 1;
            returnCommand = *commandPtr + (src - *commandPtr) + 1;
            break;

        case '\\':
            src++;
            if (!*src) {
                freeJob(job);
                fprintf(stderr, "character expected after \\\n");
                return 1;
            }
            /* fallthrough */
        default:
            *buf++ = *src;
        }

        src++;
    }

    if (*prog->argv[argc]) {
        argc++;
    }
    if (!argc) {
        freeJob(job);
        return 0;
    }
    prog->argv[argc] = NULL;

    if (!returnCommand) {
        job->text = malloc(strlen(*commandPtr) + 1);
        strcpy(job->text, *commandPtr);
    } else {
        /* This leaves any trailing spaces, which is a bit sloppy */

        count = returnCommand - *commandPtr;
        job->text = malloc(count + 1);
        strncpy(job->text, *commandPtr, count);
        job->text[count] = '\0';
    }

    *commandPtr = returnCommand;

    return 0;
}

int runCommand(struct job newJob, struct jobSet * jobList,
               int inBg) {
    struct job * job;

    /* handle built-ins here -- we don't fork() so we
       can't background these very easily */
    if (!strcmp(newJob.progs[0].argv[0], "exit")) {
        /* this should return a real exit code */
        exit(0);
    } else if (!strcmp(newJob.progs[0].argv[0], "jobs")) {
        for (job = jobList->head; job; job = job->next)
            printf(JOB_STATUS_FORMAT, job->jobId, "Running",
                    job->text);
        return 0;
    }

    /* we only have one program per child job right now, so this is
       easy */
    if (!(newJob.progs[0].pid = fork())) {                    
        execvp(newJob.progs[0].argv[0], newJob.progs[0].argv);
        fprintf(stderr, "exec() of %s failed: %s\n",
                newJob.progs[0].argv[0],
                strerror(errno));
        exit(1);
    }                                                            

    /* put our child in its own process group */
    setpgid(newJob.progs[0].pid, newJob.progs[0].pid);

    newJob.pgrp = newJob.progs[0].pid;

    /* find the ID for the job to use */
    newJob.jobId = 1;
    for (job = jobList->head; job; job = job->next)
        if (job->jobId >= newJob.jobId)
            newJob.jobId = job->jobId + 1;

    /* add the job to the list of running jobs */
    if (!jobList->head) {
        job = jobList->head = malloc(sizeof(*job));
    } else {
        for (job = jobList->head; job->next; job = job->next);
        job->next = malloc(sizeof(*job));
        job = job->next;
    }

    *job = newJob;
    job->next = NULL;
    job->runningProgs = job->numProgs;

    if (inBg) {
        /* we don't wait for background jobs to return -- append it
           to the list of backgrounded jobs and leave it alone */

        printf("[%d] %d\n", job->jobId,
               newJob.progs[newJob.numProgs - 1].pid);
    } else {
        jobList->fg = job;

        /* move the new process group into the foreground */
        
        if (tcsetpgrp(0, newJob.pgrp))
            perror("tcsetpgrp");
    }

    return 0;
}

void removeJob(struct jobSet * jobList, struct job * job) {
    struct job * prevJob;

    freeJob(job);
    if (job == jobList->head) {
        jobList->head = job->next;
    } else {
        prevJob = jobList->head;
        while (prevJob->next != job) prevJob = prevJob->next;
        prevJob->next = job->next;
    }

    free(job);
}

/* Checks to see if any background processes have exited -- if they
   have, figure out why and see if a job has completed */
void checkJobs(struct jobSet * jobList) {
    struct job * job;
    pid_t childpid;
    int status;
    int progNum;
   
    while ((childpid = waitpid(-1, &status, WNOHANG)) > 0) {
        for (job = jobList->head; job; job = job->next) {
            progNum = 0;
            while (progNum < job->numProgs &&
                        job->progs[progNum].pid != childpid)
                progNum++;
            if (progNum < job->numProgs) break;
        }

        job->runningProgs--;
        job->progs[progNum].pid = 0;

        if (!job->runningProgs) {
            printf(JOB_STATUS_FORMAT, job->jobId, "Done",
                   job->text);
            removeJob(jobList, job);
        }
    }

    if (childpid == -1 && errno != ECHILD)
        perror("waitpid");
}

int main(int argc, const char ** argv) {
    char command[MAX_COMMAND_LEN + 1];
    char * nextCommand = NULL;
    struct jobSet jobList = { NULL, NULL };
    struct job newJob;
    FILE * input = stdin;
    int i;
    int status;
    int inBg;

    if (argc > 2) {
        fprintf(stderr, "unexpected arguments; usage: ladsh1 "
                        "<commands>\n");
        exit(1);
    } else if (argc == 2) {
        input = fopen(argv[1], "r");
        if (!input) {
            perror("fopen");
            exit(1);
        }
    }

    /* don't pay any attention to this signal; it just confuses
       things and isn't really meant for shells anyway */
    signal(SIGTTOU, SIG_IGN);
   
    while (1) {
        if (!jobList.fg) {
            /* no job is in the foreground */

            /* see if any background processes have exited */
            checkJobs(&jobList);

            if (!nextCommand) {
                if (getCommand(input, command)) break;
                nextCommand = command;
            }

            if (!parseCommand(&nextCommand, &newJob, &inBg) &&
                              newJob.numProgs) {
                runCommand(newJob, &jobList, inBg);
            }
        } else {
            /* a job is running in the foreground; wait for it */
            i = 0;
            while (!jobList.fg->progs.pid) i++;

            waitpid(jobList.fg->progs.pid, &status, 0);

            jobList.fg->runningProgs--;
            jobList.fg->progs.pid = 0;
        
            if (!jobList.fg->runningProgs) {
                /* child exited */

                removeJob(&jobList, jobList.fg);
                jobList.fg = NULL;

                /* move the shell to the foreground */
                if (tcsetpgrp(0, getpid()))
                    perror("tcsetpgrp");
            }
        }
    }

    return 0;
}
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